
But, of course, these improvements have a malevolent purpose to them, as you discover soon enough.Īs with the other games in the series, XCOM 2 is divided between a strategy section and a tactics section. On the surface, it looks as if the aliens are introducing radical new technological innovations and wiping out crime. Subsequently forced underground, the remains of XCOM can only watch as the aliens come into the open and begin to build a new society. XCOM 2 posits a scenario in which humanity actually failed to stop the initial invasion depicted in Enemy Unknown. Character customization is much-improved. Rather than simply waiting for the aliens to make their next move, you have to take the fight to them. Perhaps the most important change is that you now control an underground rebellion, forcing you to be more proactive than reactive. After the positive reception afforded Enemy Unknown, Firaxis clearly feels more confident in taking risks with the form and structure of the tactics series. A perfectly executed ambush in XCOM 2 is truly a thing of beauty.Ĭoncealment, a new mechanic that allows you to move stealthily around the battlefield until you're spotted, is one of several interesting improvements in XCOM 2 - the sequel to 2012's XCOM: Enemy Unknown. All it takes is a single grenade, and all of the sudden the field will be alive with gunfire and alien screams as my squad stands and bloodlessly cuts them down. My single favorite moment in XCOM 2 is when I spring a trap out of concealment against a group of unsuspecting aliens.
